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StarSHine Legacy: The Legend Of Pandoria (???)

StarSHine Legacy: The Legend Of Pandoria (???)

CD-ROM


Sehr beliebtes kultiges Pferdespiel für den P C.

Starflight 2 - Trade Routes of the Cloud Nebula

Starflight 2 - Trade Routes of the Cloud Nebula

CD-ROM


tarflight 2 - Trade Routes of the Cloud Nebula erschien 1989 bei Electronic Arts für D O S. 1991 folgten die Versionen für Amiga und Apple Macintosh. Handlung[ Bearbeiten] Nachdem der Fortbestand der Menschheit im ersten Teil gesichert wurde, wird durch eine Raumströmung ein weiterer Teil der Galaxis zugänglich. Ein Außenposten von Interstel wird in diesem neuen Gebiet errichtet. In der Zwischenzeit haben jedoch die schon aus Teil 1 bekannten Spemin Technologien erhalten, welche es Ihnen ermöglichen andere Rassen zu unterwerfen. Ein an Interstel gestelltes Ultimatum steht kurz vor dem Auslaufen und der Spieler, als Captain eines Interstel Raumschiffes, wird ausgesandt, um Treibstoff und eine den Spemin ebenbürtige Technologie zu finden[10]. Aufgrund der Ereignisse rund um den Crystal Planet im ersten Teil, wird der neue Treibstoff Shyneum eingesetzt, der auch der mit Shyneum-Pennies neuen Währung den Namen gab.

Asterix - Die grosse Reise - CD-i

Asterix - Die grosse Reise - CD-i

CD-ROM


Ein großartiges Familienspiel, das Spieler aller Altersklassen Spaß macht! Geeignet für 1 bis 4 Spieler ab 7 Jahre.

RPG Maker VX Ace

RPG Maker VX Ace

CD-ROM


Balls of Steel

Balls of Steel

CD-ROM


Siehe Produktbilder

Freddy Hardest [MS-DOS]

Freddy Hardest [MS-DOS]

CD-ROM


siehe Produktbilder

CASTLES - The Northern Campaign [PC, MS-DOS]

CASTLES - The Northern Campaign [PC, MS-DOS]

CD-ROM


siehe Abbildung

Merchant Prince

Merchant Prince

CD-ROM


Merchant Prince is a video game published in 1993 taking place in Italy during the Renaissance. Starting at Venice, the player must increase their wealth and gather a fortune larger than those of the competing families. The game was rereleased in 1995 under a new title, Machiavelli: The Prince, featuring improved graphics and sounds but unaltered gameplay.

Ultimate Domain [PC CD-ROM]

Ultimate Domain [PC CD-ROM]

CD-ROM


Ultimate Domain is a game of kingdom building set in the mythical land of Genesia. The game has an isometric view point, and allows you to watch as your people work, play, and suffer, in real time. You must build up your kingdoms infrastructure, grow food, mine minerals, produce building materials, conduct research, and create armies. You may engage in diplomacy with your neighbors, but eventually conquest will become essential for expansion. There is an underlying sub-plot that must be achieved as well, there are nine magical jewels scattered around the land, and you must retrieve at least seven of them to be victorious. This Game is Enhanced for C D-Rom with Animated Characters, Full Voice Support, Enhanced Sound Effects and Online Reference.

Myth - The Fallen Lords

Myth - The Fallen Lords

CD-ROM


Players control small forces made up of a number of different units possessing their own strengths and weaknesses. In the single player game, these were limited to units representing ' The Light', but multiplayer allowed players to control units from both sides of the conflict. Unlike many other strategy games available at the time of its release, Myth's combat does not focus on the collection of resources and the building of armies. In contrast to the "meat grinder" style of some games, it is possible for a skilled player to defeat a much larger force with few or no casualties. This is largely due to the advanced physics engine the game employs. Physically modelled environments, unit interactions, and diverse unit behaviours combine to create a gameplay experience in which realistic battlefield interactions can and do occur. Myth employs a sophisticated physics engine which greatly affects gameplay. Nearly all objects on the map, even the remains of dead units, are potential projectiles. These objects react with one another, units on the map, and terrain with nearly all expected physical behaviour, including rolling, bouncing, and crashing. Projectiles, including those fired by ranged units, have no guarantee of hitting any target; they are merely propelled in the directions instructed by the physics engine, based on the actions of the players. Arrows may miss their targets due to a small degree of simulated aiming error that becomes significant at long range, or the target may simply move out of the way before the arrow reaches them. This aiming error may cause the arrow to hit the attacker's own melee unit instead, causing the same amount of damage, and friendly fire is a permanent aspect of the game.

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