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Kinderbücher über Computer und Technologie

Programmieren 08

What Is Artificial Intelligence? - Kathryn Hulick

What Is Artificial Intelligence?

Autor: Kathryn Hulick

Taschenbuch, 01.01.2020


Coding for Minecrafters: Unofficial Adventures for Kids Learning Computer Code - Ian Garland

Coding for Minecrafters: Unofficial Adventures for Kids Learning Computer Code

Autor: Ian Garland

Taschenbuch, 28.05.2019


Smartbugs ABC's of Computer Science - Jennifer Merrigan

Smartbugs ABC's of Computer Science

Autor: Jennifer Merrigan

Gebundene Ausgabe, 01.10.2023


Python 3 Programmieren für Einsteiger: das fundierte und praxisrelevante Handbuch. Wie Sie als Anfänger Programmieren lernen und schnell zum Python-Experten werden. Bonus: Übungen inkl. Lösungen - Simon Flaig

Python 3 Programmieren für Einsteiger: das fundierte und praxisrelevante Handbuch. Wie Sie als Anfänger Programmieren lernen und schnell zum Python-Experten werden. Bonus: Übungen inkl. Lösungen

Autor: Simon Flaig

Taschenbuch, 28.11.2020


Data Engineering and Data Science for Babies: Activity Workbook Part 1 - Data Babee

Data Engineering and Data Science for Babies: Activity Workbook Part 1

Autor: Data Babee

Taschenbuch, 24.09.2021


CSS for Babies (Web Design for Babies) - Sterling Children'S

CSS for Babies (Web Design for Babies)

Sterling Children'S

Pappbilderbuch


Comptia Linux+/LPIC-1 (Exams LX0-103 & LX0-104/101-400 & 102-400): Short and simple guide to prepare for your exam! - Nicholas Brown

Comptia Linux+/LPIC-1 (Exams LX0-103 & LX0-104/101-400 & 102-400): Short and simple guide to prepare for your exam!

Nicholas Brown

Taschenbuch


Adventures in Minecraft - Martin O'hanlon, David Whale

Adventures in Minecraft

Martin O'hanlon, David Whale

Taschenbuch


Deep Learning with PyTorch: Guide for Beginners and Intermediate - Jerry N. P.

Deep Learning with PyTorch: Guide for Beginners and Intermediate

Jerry N. P.

Taschenbuch


Code Club Book of Scratch (Volume, Band 1)

Code Club Book of Scratch (Volume, Band 1)

Gebundene Ausgabe


Ada Byron Lovelace and the Thinking Machine - Laurie Wallmark

Ada Byron Lovelace and the Thinking Machine

Laurie Wallmark

Gebundene Ausgabe


Trust Me, I'm a Cobol Developer: Dot Grid Notebook - 6 x 9 inches, 110 Pages - Tailored, Professional IT, Office Softcover Journal - IT Notebooks

Trust Me, I'm a Cobol Developer: Dot Grid Notebook - 6 x 9 inches, 110 Pages - Tailored, Professional IT, Office Softcover Journal

IT Notebooks

Taschenbuch


Learn to Program with Scratch: A Visual Introduction to Programming with Games, Art, Science, and Math - Majed Marji

Learn to Program with Scratch: A Visual Introduction to Programming with Games, Art, Science, and Math

Majed Marji

Taschenbuch


Scratch is a fun, free, beginner-friendly programming environment where you connect blocks of code to build programs. While most famously used to introduce kids to programming, Scratch can make computer science approachable for people of any age. Rather than type countless lines of code in a cryptic programming language, why not use colorful command blocks and cartoon sprites to create powerful scripts? In Learn to Program with Scratch, author Majed Marji uses Scratch to explain the concepts essential to solving real-world programming problems. The labeled, color-coded blocks plainly show each logical step in a given script, and with a single click, you can even test any part of your script to check your logic. You'll learn how to:-Harness the power of repeat loops and recursion-Use if/else statements and logical operators to make decisions-Store data in variables and lists to use later in your program-Read, store, and manipulate user input-Implement key computer science algorithms like a linear search and bubble sort Hands-on projects will challenge you to create an Ohm's law simulator, draw intricate patterns, program sprites to mimic line-following robots, create arcade-style games, and more! Each chapter is packed with detailed explanations, annotated illustrations, guided examples, lots of color, and plenty of exercises to help the lessons stick. Learn to Program with Scratch is the perfect place to start your computer science journey, painlessly. Uses Scratch 2

A Computer Called Katherine: How Katherine Johnson Helped Put America on the Moon - Suzanne Slade

A Computer Called Katherine: How Katherine Johnson Helped Put America on the Moon

Suzanne Slade

Gebundene Ausgabe


Adventures in Python - Craig Richardson

Adventures in Python

Craig Richardson

Taschenbuch


The complete beginner's guide to Python, for young people who want to start today Adventures in Python is designed for 11-to 15-year olds who want to teach themselves Python programming, but don't know where to start. Even if you have no programming experience at all, this easy to follow format and clear, simple instruction will get you up and running quickly. The book walks you through nine projects that teach you the fundamentals of programming in general, and Python in particular, gradually building your skills until you have the confidence and ability to tackle your own projects. Video clips accompany each chapter to provide even more detailed explanation of important concepts, so you feel supported every step of the way. Python is one of the top programming languages worldwide, with an install base in the millions. It's a favourite language at Google, You Tube, the B B C, and Spotify, and is the primary programming language for the Raspberry Pi. As an open-source language, Python is freely downloadable, with extensive libraries readily available, making it an ideal entry into programming for the beginner. Adventures in Python helps you get started, giving you the foundation you need to follow your curiosity. * Start learning Python at its most basic level * Learn where to acquire Python and how to set it up * Understand Python syntax and interpretation for module programming * Develop the skills that apply to any programming language Python programming skills are invaluable, and developing proficiency gives you a head start in learning other languages like C++, Objective-C, and Java. When learning feels like fun, you won't ever want to stop so get started today with Adventures in Python.

Fun With Python: Using Turtle Graphics (English Edition) - Nirmala Subramanian

Fun With Python: Using Turtle Graphics (English Edition)

Autor: Nirmala Subramanian

Kindle eBook und andere Ausgaben


HTML5 und CSS3: Essentials (Grundlagen der Informatik in Ausbildung, Studium und Beruf) - Peter Wolfinger

HTML5 und CSS3: Essentials (Grundlagen der Informatik in Ausbildung, Studium und Beruf)

Autor: Peter Wolfinger

Kindle eBook und andere Ausgaben


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