Buch, Hörbücher | |
Computer und Internet | |
Grafik und Multimedia | |
Animation und Flash 10 |
Cinematic Art of World of Warcraft: Volume I (The Cinematic Art Of, Band 1)Autor: Greg Solano
Gebundene Ausgabe, 15.10.2019
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Writing for Games: Theory and PracticeAutor: Hannah Nicklin
Taschenbuch, 24.05.2022
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Typography for Screen: Type in MotionHerausgeber: Shaoqiang Wang
Gebundene Ausgabe, 17.02.2020
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Video Editing Made Easy with DaVinci Resolve 18: Create quick video content for your business, the web, or social mediaAutor: Lance Phillips
Taschenbuch, 21.04.2023
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MASTERING THE NIKON ZF MIRRORLESS CAMERA: A BEGINNER STEP BY STEP GUIDE 2 (EVERYTHING NIKON ZF CAMERA, Band 2)Autor: ISAIAH WEALTH
Taschenbuch, 31.12.2023
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Character Mentor: Learn by Example to Use Expressions, Poses, and Staging to Bring Your Characters to LifeAutor: Tom Bancroft
Taschenbuch, 21.05.2012
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The Pixar Touch: The Making of a Company (Vintage)David A. PriceTaschenbuch |
WebGL Programming Guide: Interactive 3D Graphics Programming with WebGL (OpenGL)Kouichi Matsuda / Rodger Lea Matsuda / LeaTaschenbuch |
Pinnacle Studio 20 Plus and Ultimate RevealedJeff NaylorTaschenbuch |
Adobe Animate Classroom in a Book (2020 Release)Russell ChunTaschenbuch |
EXPOSÉ 5: The Finest Digital Art in the Known UniverseGebundene Ausgabe |
Designing Gamified Systems: Meaningful Play in Interactive Entertainment, Marketing and EducationSari GilbertTaschenbuch |
The Game Narrative Toolbox (Focal Press Game Design Workshops)Tobias (Principle Translations and Interpreting, LLC) Heussner, Toiya Kristen Finley, Jennifer Brandes Hepler, Ann LemayTaschenbuch |
Adobe Flash CS6: Das umfassende Handbuch (Galileo Design)Nick Weschkalnies, Rojahn Ahmadi, Ilya ShabanovGebundene Ausgabe |
Das Blender-Buch: 3D-Grafik und Animation mit freier SoftwareCarsten WartmannB, Broschiert |
Adobe After Effects CC Classroom in a Book (2018 release) (Classroom in a Book (Adobe))Lisa Fridsma, Brie GyncildTaschenbuch |