Bücher Bücher Elektronik, Foto Elektronik, Foto Sport und Freizeit Sport und Freizeit
Drogerie und Bad Drogerie und Bad Haus, Garten, Küche Haus, Garten, Küche Spielzeug Spielzeug
Computerspiele Computerspiele Software Software Küchengeräte Küchengeräte
DVDs - Filme DVDs - Filme Lebensmittel Lebensmittel Musik-CDs Musik-CDs
Buch, Hörbücher
Computer und Internet
Programmierung und Webdesign
Programmiersprachen

C++ 10

Modern C++ and Windows Store Apps - Mr Sridhar Poduri

Modern C++ and Windows Store Apps

Autor: Mr Sridhar Poduri

Taschenbuch, 20.03.2013


Multiplayer Game Development with Unreal Engine 5: Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features - Marco Secchi

Multiplayer Game Development with Unreal Engine 5: Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features

Autor: Marco Secchi

Taschenbuch, 06.10.2023


3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan - Sergey Kosarevsky, Viktor Latypov

3D Graphics Rendering Cookbook: A comprehensive guide to exploring rendering algorithms in modern OpenGL and Vulkan

Autoren: Sergey Kosarevsky, Viktor Latypov

Taschenbuch, 25.08.2021


ARDUINO PROGRAMMING - Jason Hamilton

ARDUINO PROGRAMMING

Autor: Jason Hamilton

Gebundene Ausgabe, 24.11.2020


3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C++ and OpenGL - Franc Pouhela

3D Game Engine Development: Learn how to Build a Cross-Platform 3D Game Engine with C++ and OpenGL

Autor: Franc Pouhela

Taschenbuch, 31.01.2024


C++17 - The Complete Guide - Nicolai M Josuttis

C++17 - The Complete Guide

Autor: Nicolai M Josuttis

Gebundene Ausgabe, 06.09.2019


Unreal Engine 4 Virtual Reality Projects: Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints - Kevin Mack, Robert Ruud

Unreal Engine 4 Virtual Reality Projects: Build immersive, real-world VR applications using UE4, C++, and Unreal Blueprints

Kevin Mack, Robert Ruud

Taschenbuch


Guide to Scientific Computing in C++ (Undergraduate Topics in Computer Science) - Joe Pitt-Francis

Guide to Scientific Computing in C++ (Undergraduate Topics in Computer Science)

Joe Pitt-Francis

Taschenbuch


Modern C++ Programming with Test-Driven Development: Code Better, Sleep Better - Jeff Langr

Modern C++ Programming with Test-Driven Development: Code Better, Sleep Better

Jeff Langr

Taschenbuch


Make: Sensors: A Hands-On Primer for Monitoring the Real World with Arduino and Raspberry Pi - Tero Karvinen, Kimmo Karvinen, Ville Valtokari

Make: Sensors: A Hands-On Primer for Monitoring the Real World with Arduino and Raspberry Pi

Tero Karvinen, Kimmo Karvinen, Ville Valtokari

Taschenbuch


Design Patterns in Modern C++: Reusable Approaches for Object-Oriented Software Design - Dmitri Nesteruk

Design Patterns in Modern C++: Reusable Approaches for Object-Oriented Software Design

Dmitri Nesteruk

Taschenbuch


Computer Vision with OpenCV 3 and Qt5: Build visually appealing, multithreaded, cross-platform computer vision applications (English Edition) - Amin Ahmadi Tazehkandi

Computer Vision with OpenCV 3 and Qt5: Build visually appealing, multithreaded, cross-platform computer vision applications (English Edition)

Amin Ahmadi Tazehkandi

Taschenbuch


Effective STL: 50 Specific Ways to Improve the Use of the Standard Template Library (Addison-Wesley Professional Computing Series) - Scott Meyers

Effective STL: 50 Specific Ways to Improve the Use of the Standard Template Library (Addison-Wesley Professional Computing Series)

Scott Meyers

Taschenbuch


Written for the intermediate or advanced C++ programmer, renowned C++ expert Scott Meyers provides essential techniques for getting more out of the Standard Template Library in < I> Effective S T L, a tutorial for doing more with this powerful library.

S T L is a hugely powerful feature of today's C++, but one with a well-earned reputation for complexity. The book is organized into 50 tips that explore different areas of the S T L. Besides providing a list of dos and don'ts, Meyers presents a lot of background on what works and what doesn't with S T L. Each tip is demonstrated with in-depth coding samples, many of which make use of two-color printing to highlight the most important lines of code. ( Advanced developers will enjoy Meyers's in-depth explanations, while those who are in a hurry can skip ahead to the recommended tip itself. )

A good part of this book involves using containers, like vectors and maps, which are built into S T L. ( Besides the standard built-in containers, the author also highlights recent additions to S T L like < I> B-trees, which are available as extensions from other vendors. ) You'll learn the best ways to allocate, add, change, and delete items inside containers, including associative containers like maps. You'll also learn to avoid common pitfalls, which can result in writing code that is slow or just plain wrong.

Other areas covered in < I> Effective S T L cover getting the most out of the 100-plus S T L algorithms that are bundled with this library. Meyers shows you how to choose the correct algorithm for sorting and other functions. ( Even advanced developers will learn something here. ) Sections on using function objects (called < I>functors) round out the text. Meyers shows you when these classes make sense and the best ways to implement them. Besides specific tips, you'll get plenty of general programming advice. A useful appendix shows the limitations of S T L as implemented in Microsoft Visual C++ 6. 0 and how to overcome them.

Overall, < I> Effective S T L is a really invaluable source of programming expertise on an essential aspect of today's C++ for anyone who is using-or planning to use-S T L in real production code. It is quite simply a must-have. < I>-Richard Dragan

< B> Topics covered: Introduction to advanced Standard Template Library ( S T L) programming techniques 50 tips and best practices for S T L illustrated with sample tutorial code Choosing containers Efficient copying of elements inside containers Removing, erasing, and cleaning up items from containers Using custom allocators with S T L containers Thread safety with S T L Tips for programming with the S T L < I>vector and < I>string classes (including reserving memory and calling legacy C/ C++ code) Tips for associative containers (including comparing items, sorted vectors, and non-standard enhancements to S T L) Tips for selecting and using S T L iterator classes S T L algorithms (including sorting, removing, and comparing items) Using functors with S T L General tips for S T L programming (including advice for choosing algorithms and understanding compiler diagnostic messages) String locales Overcoming S T L imitations in Microsoft Visual C++ 6. 0


The Modern C++ Challenge: Become an expert programmer by solving real-world problems (English Edition) - Marius Bancila

The Modern C++ Challenge: Become an expert programmer by solving real-world problems (English Edition)

Marius Bancila

Taschenbuch


Effektiv C++ programmieren - Klassiker-Ausgabe: 55 Möglichkeiten, Ihre Programme und Entwürfe zu verbessern (Programmer's Choice) - Scott Meyers

Effektiv C++ programmieren - Klassiker-Ausgabe: 55 Möglichkeiten, Ihre Programme und Entwürfe zu verbessern (Programmer's Choice)

Scott Meyers

Gebundene Ausgabe


C++ Data Structures and Algorithm Design Principles: Leverage the power of modern C++ to build robust and scalable applications - John Carey, Shreyans Doshi, Payas Rajan

C++ Data Structures and Algorithm Design Principles: Leverage the power of modern C++ to build robust and scalable applications

John Carey, Shreyans Doshi, Payas Rajan

Taschenbuch


Data Structures and Algorithms with the C++ STL: A guide for modern C++ practitioners (English Edition) - John Farrier

Data Structures and Algorithms with the C++ STL: A guide for modern C++ practitioners (English Edition)

Autor: John Farrier

Kindle eBook und andere Ausgaben


C++ für Kids: Ganz einfach programmieren lernen und eigene Spiele erstellen - Hans-Georg Schumann

C++ für Kids: Ganz einfach programmieren lernen und eigene Spiele erstellen

Autor: Hans-Georg Schumann

Kindle eBook und andere Ausgaben


Buch, Hörbücher, Kategorie C++, Weitere Seiten:
 1      2      3      4      5      6      7      8      9      10