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Computer- und Videospiele 07

Lies of P Kompletter Leitfaden - August P. Danielsson

Lies of P Kompletter Leitfaden

Autor: August P. Danielsson

Taschenbuch, 19.09.2023


Rise of the Reborn: Kaves Quest - Amir Yarahi alias Kurono, Aljoscha Jelinek David Füleki

Rise of the Reborn: Kaves Quest

Autoren: Amir Yarahi alias Kurono, Aljoscha Jelinek
Illustrator: David Füleki

Buch, Broschiert, 30.11.2022


Unnützes Wissen für Gamer: 555 verrückte Fakten über Videospiele - Geniales Gaming-Wissen für alle Videospiel-Fans - Aktualisierte Ausgabe mit neuen Fakten! - Herausgeber: Loewe Sachbuch Björn Rohwer

Unnützes Wissen für Gamer: 555 verrückte Fakten über Videospiele - Geniales Gaming-Wissen für alle Videospiel-Fans - Aktualisierte Ausgabe mit neuen Fakten!

Herausgeber: Loewe Sachbuch
Autor: Björn Rohwer

Taschenbuch, 13.03.2024


Gaming Quest - Mach dieses Videospiele-Buch fertig: Challenges für Gamer - Powered by Gaming Nonsense (Gaming Nonsense - Die Bücher-Serie rund um Videospiele) - Sebastian Jäger

Gaming Quest - Mach dieses Videospiele-Buch fertig: Challenges für Gamer - Powered by Gaming Nonsense (Gaming Nonsense - Die Bücher-Serie rund um Videospiele)

Autor: Sebastian Jäger

Taschenbuch, 29.09.2023


Five Nights at Freddy's: The Security Breach Files: Official Guide (2022) - Scott Cawthon

Five Nights at Freddy's: The Security Breach Files: Official Guide (2022)

Autor: Scott Cawthon

Taschenbuch, 01.09.2022


FORTNITE Official How to Draw Volume 2: Over 30 Weapons, Outfits and Items! (Official Fortnite Books) - Epic Games

FORTNITE Official How to Draw Volume 2: Over 30 Weapons, Outfits and Items! (Official Fortnite Books)

Autor: Epic Games

Taschenbuch, 09.06.2020


Minecraft Joke Book - Mojang AB

Minecraft Joke Book

Autor: Mojang AB

Taschenbuch, 08.08.2019


Retro Gaming: A Byte-sized History of Video Games - From Atari to Zelda - Mike Diver

Retro Gaming: A Byte-sized History of Video Games - From Atari to Zelda

Autor: Mike Diver

Taschenbuch, 07.03.2023


El arte de A Plague Tale: Requiem - Jean Zeid

El arte de A Plague Tale: Requiem

Autor: Jean Zeid

Gebundene Ausgabe, 01.06.2019


Die Zerstörung der Oberwelt: Herobrine Reborn Bd. 2 (Herobrine / Reborn Trilogie) - Mark Cheverton

Die Zerstörung der Oberwelt: Herobrine Reborn Bd. 2 (Herobrine / Reborn Trilogie)

Mark Cheverton

Taschenbuch


Gamesknight999 vs. Herobrine: Herobrine Reborn Bd. 3 (Herobrine / Reborn Trilogie) - Mark Cheverton

Gamesknight999 vs. Herobrine: Herobrine Reborn Bd. 3 (Herobrine / Reborn Trilogie)

Mark Cheverton

Taschenbuch


Minecraft, Das Kämpfer-Handbuch - Updated Edition: Das Kampf-Einmaleins

Minecraft, Das Kämpfer-Handbuch - Updated Edition: Das Kampf-Einmaleins

Gebundene Ausgabe


Das letzte Gefecht an der Meeresküste: Das Geheimnis um Herobrine (Bd.3) - Mark Cheverton

Das letzte Gefecht an der Meeresküste: Das Geheimnis um Herobrine (Bd.3)

Mark Cheverton

Taschenbuch


Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C - Jeremy Gibson Bond

Introduction to Game Design, Prototyping, and Development: From Concept to Playable Game with Unity and C

Jeremy Gibson Bond

Taschenbuch


Award-winning game designer and professor Jeremy Gibson Bond has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping practices, and programming skills.
Introduction to Game Design, Prototyping, and Development is the first time that all three of these disciplines have been brought together into a single book. It is a distillation of everything that Gibson has learned teaching hundreds of game designers and developers in his years at the #1 university games program in North America. It fully integrates the disciplines of game design and computer programming and helps students master the crucial practice of iterative prototyping using Unity. As the top game engine for cross-platform game development, Unity allows readers to write a game once and deliver it to everything from Windows, O S X, and Linux applications to webpages and all of the most popular mobile platforms.


Minecraft, Das Konstruktions-Handbuch - Updated Edition: Bauen mit Blöcken

Minecraft, Das Konstruktions-Handbuch - Updated Edition: Bauen mit Blöcken

Gebundene Ausgabe


Advanced Game Design: A Systems Approach (Game Design and Development) - Michael Sellers

Advanced Game Design: A Systems Approach (Game Design and Development)

Michael Sellers

Taschenbuch


A Systems Approach
Broschiertes Buch
In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling designers to think more deeply and clearly about their work, so they can produce better, more engaging games for any device or platform. Sellers offers a deep unifying framework in which practical game design best practices and proven systems thinking theory reinforce each other, helping game designers understand what they are trying to accomplish and the best ways to achieve it.

Halo: Official Spartan Field Manual - Kiel Phegley, Kenneth Peters

Halo: Official Spartan Field Manual

Kiel Phegley, Kenneth Peters

Taschenbuch


For the first time ever, Halo fans of all ages can join the ranks of the Spartans, the most powerful super-soldiers in the galaxy, with this in-world military handbook, part of the Game On! series.


Game Programming in C++: Creating 3D Games: Creating 3D Games (Pearson Addison-Wesley Game Design and Development) - Sanjay Madhav

Game Programming in C++: Creating 3D Games: Creating 3D Games (Pearson Addison-Wesley Game Design and Development)

Sanjay Madhav

Taschenbuch


Overwatch Weltenführer (Handbuch) - Terra Winter

Overwatch Weltenführer (Handbuch)

Terra Winter

Taschenbuch


Overwatch - Weltenführer Handbuch

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