Buch, Hörbücher | |
Computer und Internet | |
Grafik und Multimedia | |
Animation und Flash 03 |
The VES Handbook of Visual Effects: Industry Standard VFX Practices and ProceduresHerausgeber: Jeffrey A. Okun, Susan Zwerman
Taschenbuch, 19.07.2020
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Blender 3D Incredible MachinesAutor: Christopher Kuhn
Taschenbuch, 29.02.2016
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The Art of DirectionAutor: Ron Ashtiani
Taschenbuch, 25.10.2022
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Character Animation Fundamentals: Developing Skills for 2D and 3D Character AnimationAutor: Steve Roberts
Taschenbuch, 10.08.2011
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Game Anim: Video Game Animation ExplainedAutor: Jonathan Cooper
Taschenbuch, 19.04.2021
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A Complete Guide to Character Rigging for Games Using BlenderAutor: Armin Halac
Taschenbuch, 19.09.2023
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Moana (Disney Modern Classics): A deluxe gift book of the film - collect them all!Autoren: Walt Disney, Sally Morgan
Gebundene Ausgabe, 06.07.2023
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Game Audio Mixing: Insights to Improve Your Mixing PerformanceAutor: Alex Riviere
Taschenbuch, 19.07.2023
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The Complete Guide to Blender Graphics: Computer Modeling & Animation, Fifth EditionJohn M. BlainTaschenbuch |
3D-Grafiken und Animationen mit Blender: Praxiseinstieg (mitp Grafik)Bernd SchmidtB, Broschiert |
The Digital Filmmaking Handbook, 6th editionSonja Schenk, Ben LongTaschenbuch |
Pinnacle Studio 23 RevealedJeff NaylorTaschenbuch |
Rig it Right! Maya Animation Rigging ConceptsTina O'HaileyTaschenbuch |
Learn Clip Studio Paint: Create impressive comics and Manga art in world-class graphics software, 2nd Edition (English Edition)Liz StaleyTaschenbuch |
Animation MathsBieke MasselisTaschenbuch |
Video Marketing for Marketers: Building Trust, Engagement, and Conversion on the Customer JourneyAdrian SandmeierTaschenbuch |
Pixologic ZBrush 2018: A Comprehensive Guide, 5th EditionProf. Sham Tickoo Purdue Univ. and CADCIM TechnologiesTaschenbuch |
Hands-On Game Development with WebAssembly: Learn WebAssembly C++ programming by building a retro space gameRick BattaglineTaschenbuch |