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Spieleprogrammierung 10

Interactive Storytelling for Video Games: Proven Writing Techniques for Role Playing Games, Online Games, First Person Shooters, and more: A ... to Creating Memorable Characters and Stories - Josiah Lebowitz, Chris Klug

Interactive Storytelling for Video Games: Proven Writing Techniques for Role Playing Games, Online Games, First Person Shooters, and more: A ... to Creating Memorable Characters and Stories

Autoren: Josiah Lebowitz, Chris Klug

Taschenbuch, 05.04.2011


A Java Library of Graph Algorithms and Optimization (Discrete Mathematics And Its Applications) - Hang T. Lau

A Java Library of Graph Algorithms and Optimization (Discrete Mathematics And Its Applications)

Autor: Hang T. Lau

Gebundene Ausgabe, 02.11.2006


Godot 4 Game Development Projects - Second Edition: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines - Chris Bradfield

Godot 4 Game Development Projects - Second Edition: Build five cross-platform 2D and 3D games using one of the most powerful open source game engines

Autor: Chris Bradfield

Taschenbuch, 11.08.2023


Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques - Evan Skolnick

Video Game Storytelling: What Every Developer Needs to Know about Narrative Techniques

Autor: Evan Skolnick

Taschenbuch, 02.12.2014


Creating an RTS Game in Unity 2023: A comprehensive guide to creating your own strategy game from scratch using C# - Bruno Cicanci

Creating an RTS Game in Unity 2023: A comprehensive guide to creating your own strategy game from scratch using C#

Autor: Bruno Cicanci

Taschenbuch, 13.10.2023


The Legend of Zelda Tears of the Kingdom: The Complete Official Guide - Piggyback

The Legend of Zelda Tears of the Kingdom: The Complete Official Guide

Autor: Piggyback

Taschenbuch, 07.07.2023


Video Game of the Year: A Year-By-Year Guide to the Best, Boldest, and Most Bizarre Games from Every Year Since 1977 - Jordan Minor Vorwort: Dan Ryckert

Video Game of the Year: A Year-By-Year Guide to the Best, Boldest, and Most Bizarre Games from Every Year Since 1977

Autor: Jordan Minor
Vorwort: Dan Ryckert

Taschenbuch, 11.07.2023


Systems Medicine: Physiological Circuits and the Dynamics of Disease (Chapman & Hall/CRC Computational Biology) - Uri Alon

Systems Medicine: Physiological Circuits and the Dynamics of Disease (Chapman & Hall/CRC Computational Biology)

Autor: Uri Alon

Taschenbuch, 05.12.2023


Cocos2d-x by Example: Beginner's Guide - Second Edition (English Edition) - Roger Engelbert

Cocos2d-x by Example: Beginner's Guide - Second Edition (English Edition)

Roger Engelbert

Taschenbuch


Game Design und Produktion: Grundlagen, Anwendungen und Beispiele - Gunther Rehfeld

Game Design und Produktion: Grundlagen, Anwendungen und Beispiele

Gunther Rehfeld

Gebundene Ausgabe


Spiele programmieren mit JavaScript für Kids: Schritt für Schritt programmieren lernen (mitp für Kids) - Hans-Georg Schumann

Spiele programmieren mit JavaScript für Kids: Schritt für Schritt programmieren lernen (mitp für Kids)

Hans-Georg Schumann

B, Broschiert


Large-Scale C++ Volume II: Design and Implementation (Addison-Wesley Professional Computing) - John Lakos

Large-Scale C++ Volume II: Design and Implementation (Addison-Wesley Professional Computing)

John Lakos

Taschenbuch


Farb- und Formpsychologie - Tobias C. Breiner

Farb- und Formpsychologie

Tobias C. Breiner

Taschenbuch


Graphics Shaders: Theory and Practice, Second Edition - Mike Bailey, Steve Cunningham

Graphics Shaders: Theory and Practice, Second Edition

Mike Bailey, Steve Cunningham

Gebundene Ausgabe


Artificial Intelligence and Games - Georgios N. Yannakakis, Julian Togelius

Artificial Intelligence and Games

Georgios N. Yannakakis, Julian Togelius

Gebundene Ausgabe


Bottlenecks: Aligning UX Design with User Psychology - David C. C. Evans

Bottlenecks: Aligning UX Design with User Psychology

David C. C. Evans

Taschenbuch


Retro Gaming: A Byte-sized History of Video Games - From Atari to Zelda - Mike Diver

Retro Gaming: A Byte-sized History of Video Games - From Atari to Zelda

Mike Diver

Gebundene Ausgabe


Coole Spiele mit Scratch: Lerne programmieren und baue deine eigenen Spiele - Al Sweigart

Coole Spiele mit Scratch: Lerne programmieren und baue deine eigenen Spiele

Al Sweigart

Taschenbuch


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